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Even the grain filter, complete with scratches and colour bleed, means the presentation really does add to the authenticity of it all.Ĭuphead is a pretty hard game, but for the most part it is fair.
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There were no standards then, and Cuphead very much thrives in this mentality of absurd creativity, with its audio and visuals. It was an experimental age, where the craft of animation was truly being explored, and artists put a lot of themselves into these cartoons. This age of animation was very much a Wild West, where anything could happen and animators were always pushing to see how far they could take it. Characters would twist, morph and generally do all kinds of crazy things that would defy the laws of reality - and it was the norm, not the exception. They were often nonsensical and surreal, with some nightmarish qualities and frequently were deranged. The style of cartoons that this game is based on are that of a stream of consciousness and imagination. In Cuphead's case, the heroes end up gambling and losing to the Devil, and now have to collect soul contracts from other cartoons living on the islands. This was a time where characters tended to be a bit more mischievous and would get involved with some unsavoury behaviour. However, this is also the appeal.Ĭuphead and Mugman are prototypical old-timey cartoon characters who tend to get into trouble. only to get shiv'd over and over again right in the face with a rusty ice-pick. This is the sadistic nature of Cuphead it lures people in with its charming style and authentic audio. After the initial wow-factor of the art and animation wears off, the lasting impression will be the heart palpitations this game will cause from the high tension of the many boss battles. After several hours of dying, the latter will likely be what Cuphead is most known for. Cuphead will always be remembered for two things: its uncompromising devotion to surreal 1930s Ub Iwerks-esque cartoons and its palm sweat-inducing difficulty.
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